Designing is a consuming activity. While the scale of the
project matters, there’s no correlation between the project size and
complexity. Clients and government permit reviewers and inspectors, schedules
and costs as well as unforeseen construction conditions all present challenges
that make tenacity a desirable attribute of any designer. Proficiency in
working with people, program or scopes of work, and project execution is
important; the enemy, however, lies elsewhere.
Those who criticize completed projects usually afford
themselves blissful indifference to these frequent constraints. Judging the
success of a room design, architecture, park or public space, or a new neighborhood
seldom takes into account the difficulties of bringing a design idea to
physical reality. What is then – and forever – open to judgment is the design’s
quality. Protecting your ability to design well maps the contours of a
professional life devoted to creativity because design is more than a business.
The enemy is whatever compromises your imagination.
Design schools attempt to teach many aspects of design. Programs
accept potential students based on portfolio reviews and personal
recommendations trying to detect inherent talent and a ‘coachable’ drive for
excellence. Students have numerous computer programs to master, technical
information to understand, fear of presenting to overcome, juried critiques to
survive. They often pride themselves on how little sleep they require knowing
that their skill with fancy computer renderings may mask a less than full
understanding of their proposal, and hope that a little charm will distract
from any lack of clarity when presenting their work. I review students who usually
work extremely hard and are thirsty for all the intellectual traction good
teachers provide. They want to learn techniques for efficient research, methods
for developing designs through increasingly strategic decisions, and persuasive
graphic skills that convey their ideas effectively to others. What is often missing
in their education is how to lead a creative life.
How can enthusiasm be sustained when a person is chronically
exhausted? So get enough sleep. How can a vigorous inquiry be undertaken when a
person has no energy because they eat junk food and don’t move their bodies? So
eat fruit and vegetables, and exercise. How can you advocate for an immature design
proposal just because of a deadline? So manage your time insulating your productivity
from anything that distracts. How can you envision the invisible when your
spirit is hammered by relentless constraints? So take a walk in a forest, gaze
at an ocean or play with a child. Many philosophers, Bertrand Russell’s essay
“In Praise of Idleness” is an example, suggest that it is only when designers
step out of their normal, busy activities that creative thinking occurs. This does not
mean catching up on sleep, email, chores or neglected family. Activities within your control: sufficient rest, beneficial
diet and daily exercise along with time spent experiencing invigorating art
will produce systemic benefits. The resulting positive feelings extend from
your body to your mind to your work. Protect that, and you protect your
curiosity and give yourself the opportunity to grow as a designer. Don’t let
the enemy be you.